For over 8 years I've done sprite artwork. It was the first form of animation I learned, and led me into the wider game art and animation worlds. Most of this work was created under contract for Norseman Games, publisher of the online game The Realm Online, in its style. My most recent monster addition was the Basilisk, a 6-legged monster. More notable in that I've been able to use more recent animation skills.
A recent project: the Sand Castles, a prize-item for a holiday-beach region.
The Minotaur was my first project officially completed for the game. A later alteration was the addition of minotaur mages, reusing the basic motion but adding clothing and other detail. ![]()
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![]() The wolf creature here was produced before the company hired me, as fan-art. This was most likely the piece that got me hired, as a matter of fact. ![]() ![]() This was my foray into small-scale sprite games. I've done isometric and limited-palette projects, as well as art inteded to overlay for customizability.
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